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Re: Darien's Murkon's Refuge (Spoilers)
Posted By: Darien, on host 141.154.161.2
Date: Saturday, March 30, 2002, at 19:01:52
In Reply To: Re: Darien's Murkon's Refuge (Spoilers) posted by gremlinn on Saturday, March 30, 2002, at 03:10:57:

> > 5) Rogues suck.
>
> Granted, but with a single party member, would it be easier than with a spellcaster? It seems to me that it would. In any case, I don't see any way it would be nearly as easy as using a knight.

Easier than with a sorc, probably. But a wizard? I'm not really sure. Rogues fight (if I remember the numbers correctly) exactly twice as well as wizards (who fight twice as well as sorcerers). Rogues can also use better equipment.

On the other side of the coin, rogues lack a few of the wizard's advantages: FUMES, EPIDEMIC, and, most notably, RESTORE. I think, without the knight's sheer power (and without the heaviest equipment), massive number of hit points, and improved attack ability, the rogue will be at a severe liability compared to the wizard, - the rogue fights two-thirds as well as a knight, the wizard one-third. That, a small increase in equipment quality, and an increased rate of advancement (since rogues gain experience for opening chests) are all the rogue has to put up against the wizard's arsenal of magic. So, no; I think the wizard is probably better off the the rogue.

> > > > Autograph requests will be accepted if you enclose a self-addressed, stamped envelope.
> > >
> > > Seriously? Sounds too good to be true.
> >
> > No, I'm serious. ;-}
> >
>
> Cool. But I don't have your address. Can you email it to me?

You got it. :-}

- Darientropic

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