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Re: A Question of Preference
Posted By: Don the Monkeyman, on host 24.67.84.133
Date: Thursday, June 21, 2001, at 12:16:15
In Reply To: A Question of Preference posted by Truce on Thursday, June 21, 2001, at 11:07:16:

> If you were to play a game in the style of AGL games (and thus quite text dominant), which would you prefer?
>
> 1) Having certain scenes and characters depicted with graphics to provide a visual connection and feel for the game.
>
> 2) Omitting images so that the player may create his or her own visual imagery of the universe they are playing within.

The second one, definitely. The world of Zork was unbelievably fantastic for me because I had it all in my head. I have played a few text based games with extensive art, and found that the boundaries they set on my imagination were not worth the benefit of having an actual image right there for me.

The AGL games which include images are a mixed blessing. I love the map in FQ and a lot of the item images in GOAT but there were a few things in some of the games where I thought, "Hey, that's cool--but I kinda liked what I had imagined before."

Of course, I have always had a very vivid and visual imagination (and I remember one night in Chat when people took advantage of that--Grr) so that may make me an exception rather than the norm.

Don "As you might have guessed, I tend to prefer table-top RPGs over CRPGs, though I love a good CRPG--just not for the graphics. :-)" Monkey

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