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Re: A Question of Preference
Posted By: 10Kan, on host 205.188.199.29
Date: Thursday, June 21, 2001, at 20:16:29
In Reply To: Re: A Question of Preference posted by Arthur on Thursday, June 21, 2001, at 16:22:02:

> BTW, I'm all with Don about the old IF games; roguelike games are another example. I play NetHack (Anybody here a Hacker?) and I *always* play with ASCII tiles. The graphical tiles it came with nearly made me puke (pardon my high school French), and though the fan-made Falcon's Eye 3D isometric tiles look better, I still found the game nearly unplayable with graphics after I'd gotten used to the elegant simplicity of ASCII graphics.
>
> Ar"If anybody knows what I was talking about in that last paragraph, I'd like to hear their input"thur

Well, a certain chat archive got me hooked on Angband. (I already have a rapier of Westernesse! Happiness and jubilation!)

I have to agree with you, Arthur. ASCII graphics definitely look better. They're strange in that way. I find it easy to use them to create my own mental images than crude graphics. I guess that's the nature of text masquerading as pictures.

One ASCII game really stands out in my mind as having really good graphics (for ASCII), yet still looking nice in comparison to games that have crude or ugly "real" graphics. The game was called "Dracula in London" and was an RPG-ish game (not sure how else to describe it) based on Bram's book. The graphics were very effective as ASCII. The rooms looked good and you could tell where everything was, items looked good enough, and the enemies were even able to create dread in me (that's not saying much, though)!When Rendfield bursts into the room carrying an axe, when Dracula towers over you, when the room fills with rabid bats, it's scary, even though it is just simple ASCII figures.

10"Join the crusade to make CYOA a Rinkier place"Kan


Link: Choose your own adventure, reccomended by Fuzzpilz, Travholt and 10Kan!