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More AGL stuff
Posted By: Issachar, on host 199.172.141.246
Date: Tuesday, June 22, 1999, at 10:24:52

I just added to my game a swordfighting sequence, which runs through five stages and requires you to select your next tactic or maneuver at each stage. There's more than one way to win the fight, and of course plenty of ways to, um, not win.

Since your protagonist isn't a Conan-type and is rarely called on to directly combat anything at all, I wanted to make the one or two actual fight scenes more interesting and involved than simply, "Attack the enemy with your sword."

Fun stuff!

Iss "Everyone wants credit for the longest or the shortest quote in their name, but no one cares about the one with the most references to iguanas. Why is that?" achar

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