Re: Idea for new role playing game for RinkWorks!
Joona I Palaste, on host 85.76.152.179
Thursday, February 16, 2006, at 03:35:42
Re: Idea for new role playing game for RinkWorks! posted by Sam on Wednesday, February 15, 2006, at 22:42:07:
> Wow. It sounds like Murkon's Refuge has set your imagination in motion. That's great. I write these games for entertainment in the moment, but inspiring thought or creativity in others is a greater reward. > > Unfortunately, I have to tell you the same thing I told someone on the Hints Board who had adventure game ideas (see post #94702). The bottleneck for the creation of these games isn't the ideas, it's implementing the ideas into functional, viable games. I have no shortage of my ideas myself, and it is realizing my own ideas that makes the writing of new games a rewarding experience for me. The next game I'm writing for The Role-Player's Vault is already pretty well formulated and pretty far along in development. It is not an entry in the Murkon saga, but I think you will be pleased with the expansion of gameplay features, which is so much more than a facelift of Murkon's Refuge with some new monsters. > > Here's my suggestion. Learn a programming language. Start with simple programming exercises and work yourself up from there. Writing an RPG is a lot of work and takes a lot of programming practice behind your belt, but ultimately you need to be the one to realize your own ideas. Your idea for a new Murkon game works just as well if you change the names "Murkon" and "Perinn" to names of your own creation. > > Luck.
This reminds me of something my little brother told me. He had read the Sonic Fangames forums for a while and noticed that there are a lot of people who say that they have an idea for a new Sonic fangame, all they need is for someone to actually make it. Just having an idea isn't enough, you need specific plans and hopefully some programming skills too.
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