Re: Question about the Murkon Games, and the writing thereof
Issachar, on host 66.162.201.180
Monday, May 16, 2005, at 12:48:45
Re: Question about the Murkon Games, and the writing thereof posted by Sam on Sunday, May 15, 2005, at 17:46:04:
> > I'm pretty sure that I read somewhere that Murkon is written using > > the Smash engine, or at least the Smash engine, though I could be > > wrong about that, since I couldn't find the quote I thought I found. > > Unfortunately, you were misinformed or misremember. The Smash engine/language is used to power the games on Adventure Games Live. The Murkon games are not abstracted in this way -- that is, each was coded directly in C++ rather than a single engine executing specialized game code. Because of this, it's not really feasible to expose the engine for customization. > > You are far from the first to express this kind of interest, though, and I've toyed with the idea since well before MV came out. Producing a Smash-like way for users to write their own CRPGs with my engine would be a very tricky project, because of the diversity of functionality I'd have to support to make it all worthwhile. Still, challenges can be fun. I expect I'll revisit the idea after I'm done with my current Role-Player's Vault project, which, I'm fairly certain now, will blow MR and MV out of the water.
Murkon's Torpedo?
Iss "give 'em das boot" achar
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