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Re: SOAT update
Posted By: robertw, on host 82.44.230.219
Date: Tuesday, May 3, 2005, at 13:15:13
In Reply To: SOAT update #52 posted by gremlinn on Sunday, May 1, 2005, at 14:59:35:

> Now at 10,576,958 bytes. . .

Wow! Well done, and everything, but this game just sounds really, really big! Is anyone actually going to be able to follow it all? How are you going to make sure it doesn't become too complex? And how many maps will we need to draw?


Also, will AGL revise their ratings when it's released, because it's got to be harder than POA, which currently occupies the highest possible position.

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