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Re: Adventure Games Live
Posted By: uselessness, on host 207.203.212.2
Date: Sunday, February 15, 2004, at 15:34:47
In Reply To: Re: Adventure Games Live posted by Joona I Palaste on Sunday, February 15, 2004, at 04:13:56:

No, this doesn't support textual input. I considered writing
something that would parse strings for this purpose, but
designing that would be a mighty chore in PHP, not to
mention tedious to play because you have to wait for the
page to refresh each time before continuing. That's the
downfall of any http-based game, I think. Though I believe
that what I've made is a decent way to handle adventure
games. Not too terribly different from AGL, though
gameplay is a bit faster for players (compass-rose
navigation and no radio buttons to click for selecting
actions).

I've sent you an e-mail with more specific information
about my game engine. Check it out, and let me know what
you think!

-useless"so if your post is any indication, you're probably
still not very interested"ness

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