Main      Site Guide    
Message Forum
Re: World of Warcraft: A Flame Response
Posted By: Stephen, on host 70.179.39.156
Date: Tuesday, May 31, 2005, at 14:53:20
In Reply To: Re: World of Warcraft: A Flame Response posted by Don the Monkeyman on Tuesday, May 31, 2005, at 12:53:14:

> That's what I meant. On Guild Wars, servers are created dynamically to balance the load, and you can choose which server you want to use at any time. My apologies for the poorly worded comment.

Ah, that's pretty cool. Since there are different server types (PvP, non-PvP, role playing) that can't entirely work on WoW, but sometimes it would be nice. I wouldn't really want characters who levelled on the (much easier) non-PvP servers to be able to jump onto a PvP server once they reached the maximum level, but a little more flexiblity would be appreciated.

> > As for the monthly fee, well, you get what you pay for...
>
> I will respond to this with an honesty not well suited to a flame. (OK, so I'm just bad at flaming people.) There does seem to be some truth to this (my roommate was a beta tester for WoW and he does find that GW isn't as much fun as WoW was) but GW is still a lot of fun, and I like the fact that I don't feel like I'm wasting money if I don't play enough.

Actually I know nothing about GW, I was just flaming you back when I said that about price/quality. Blizzard kind of upsets me with WoW -- it was released obviously unfinished and it's just within the last month or so that it's starting to look like it's OUT of beta. Version 1.5 should really have been 1.0.

> That being said, if WoW releases major expansions to the game without asking users to go out and spend another $50 on an expansion pack, it will start to look a lot better.

Blizzard has never released a game without releasing an expansion pack, so I expect that they will eventually do that. They have, however, added some significant content for free. Some of that (the PvP honor system and the imminent PvP Battlegrounds) was clearly supposed to be part of the original game, so it doesn't count.

But we've also seen a new high-end dungeon and a bunch of other new content come out since the launch. We'll see how it keeps up.

> I do know that Final Fantasy XI took all of the worst approaches to that stuff, though -- weak gameplay, monthly subscription fees, extra cash for expansion packs, and a wonderful clause in which your CD key becomes unusable forever if you don't pay subscription fees for three months. That's right, if you take a three month break from playing the game and don't choose to pay during that time, you have to go out and buy another copy of the game. Square/Enix has a hand deeply in the consumer's pocket...

That sounds awful. Glad I never played it. One nice thing about WoW is if you cancel your subscription, not only is your key still valid but your characters are all saved indefinitely. Blizz has said you can quit and reactivate your subscription a year later without penalty.

Stephen

Replies To This Message

Post a Reply

RinkChat Username:
Password:
Email: (optional)
Subject:
Message:
Link URL: (optional)
Link Title: (optional)

Make sure you read our message forum policy before posting.