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Re: To Sam: Site Journal
Posted By: Sam, on host 24.62.250.124
Date: Sunday, June 13, 2004, at 14:04:00
In Reply To: To Sam: Site Journal posted by uselessness on Saturday, June 12, 2004, at 14:10:54:

> I have found an emulator, but it's glitchy and inexplicably refuses to run the old apps that I made. I need to find a better one... but emulating a Mac on a Mac is apparently not in much demand.

That makes sense, although I recently discovered DosBox (thanks to Rabbitlord), which is an MS-DOS emulator that runs on a lot of machines but is particularly used on Windows machines, because it usually does a better job of running DOS games than the Windows command prompt does. Running Wolfenstein 3D, for example, runs almost flawlessly under DosBox -- autodetected sound and music, and only a small frame-rate drop in just one or two spots in the game where there are a lot of sprites to draw -- but runs insufferably slow and musicless from the command prompt.

Perhaps you can find a Mac SE emulator for DOS, then run it under DosBox for the Mac? It's a goofy idea, but recently I had trouble running an Apple II emulator on a Linux machine, so I ran an Apple II emulator for DOS in a DosBox window.

For that matter, if you can find DOS versions of your old games -- lots of old software was released for multiple platforms and may very well be out there in freely downloadable forms -- you can try running *those* in DosBox.

I have to imagine there is *something* out there to emulate an early Mac sufficiently well. If there truly isn't, one may come along down the road. I was surprised at how many *active* Apple II resources I was finding. The lastest version of AppleWin was released early this year, and the author tells me the next revision is a month away. And one of the Apple II FAQs I found was last updated less than two weeks ago. People do still care, I guess.

> Just one question: Now that your quest has finally come to an end, what are you going to do with yourself?

No worries there. I'm still in the process of transferring Apple data -- 30+ hours invested in this so far -- but I put about three different RinkWorks projects on hold to do this. My problem is more that I can't work on all I want to do at the same time.

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