Re: Newbee Concern re:Winning this Game (Murkon's Refuge)
Joona I Palaste, on host 81.17.197.235
Saturday, February 21, 2004, at 13:51:22
Newbee Concern re:Winning this Game posted by Banan on Friday, February 20, 2004, at 21:08:27:
> > If answering this question would be considered a 'spoiler', please won't someone just e-mail me and tell me what I need to know. I've never played this sort of game before and reading a lot of these posts has thoroughly discouraged me. > I have 6 Characters, Lev. 14 Knight, Rogue, Sorceress, Wizard and lev. 12 Assassin and Sorceress. Sorceress has up to #14 Wiz. Spells. My Rogue has #1-#14 Sorc. Spells, and my Assassin has 1-25 Wiz. Spells. The only none magic character is my knight. > It's taken me WEEKS of several hours a day to get them this far. Just please tell me answers to this and the next question so I'll be able to decide whether or not to forget the whole thing. > 1) What exactly is the most elementary, basic group and levels needed to WIN? I am very reluctant to have to start retraining anyone. > Second, is it impossible to win without training 2 or 3 more whole teams as rescue parties? I really am a beyond 'rank amateur' at these sorts of things. Thanks. > CW (Banan)
I don't know about the minimum number of teams, but it is possible to win without having rescue parties. I've won three times. Once with a party I had to rescue with another, then with the rescue party, and finally with an all-new party that did all the work by themselves.
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