Re: About "Key" items..
Joona I Palaste, on host 194.29.196.118
Saturday, October 26, 2002, at 07:45:07
Re: About "Key" items.. posted by delissan on Tuesday, October 22, 2002, at 13:09:54:
> > So I got down to Teralt. The problem is all my guys are only lvl. 15-16, and I don't have all the spells, so I died. I sold all my items to get more money, and then I died again. Right now, I'm making a second party to go back down and save them. However, my first party has all teh "key" items. Can I find those again in their original places with my second party, or do I not need them, or do I have to sell/drop them and then find them again, or what? > > The key items will be there for your active party to find as long as no one in that party is already carrying it. > > For example, I have two characters each carrying Proper Authorization because they each went adventuring separately and found it without the other character along.
I went through the same thing in my games of Murkon's Refuge. First I had to create a second party to help the first party. Then when they succeeded in that, it was apparent that the first party was far more experienced, so I had to make the first party help the second party.
Pretty much every keylike item was duplicated. I must have had at least four Proper Authorisations, four Pass Gems and four Stones of Passage at some point.
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