Main      Site Guide    
Message Forum
Re: Sympathy for Playstation characters
Posted By: Wolfspirit, on host 206.47.244.94
Date: Thursday, June 7, 2001, at 21:14:19
In Reply To: Sympathy for Playstation characters posted by Brunnen-G on Thursday, June 7, 2001, at 16:09:19:

> I always imagine, if those little pixelated game characters had little private lives, they'd be in there thinking "Oh DAMN, I'm being played by that MORON again who gets me killed fourteen times a minute and they haven't even worked out how to get off level one yet."
>
> I always picture them thinking as I make them run around the screen, "NO, YOU IDIOT! Not THERE! Make me go up there! The secret area is up there! (Jeez, I should have taken that job in that other game.) Aaargh, now this dork is running me straight into the laser beams again!"
>

That's similar to some arcade games (like Earthworm Jim and versions of Rockford) where, if you let your game character pause briefly onscreen, he'll turn towards you and make snide comments or gestures about how poooorly you're treating him.


> I picture the goodguys and badguys getting together after the game to gripe about the loser who rented them this week. "At least THAT one didn't keep making me walk into walls by accident. My face hurts." "You think YOU've got problems Snake, I had to keep a straight face and pretend not to notice you when they bumped you downstairs in the cardboard box
>

LOL. Like the Toy Story characters getting together for a good group gripe to complain that 3D rendering never 'quite' does them justice.


> Also, I ended up thinking how much fun it would be to set up a live-action Playstation game, the way people do live-action chess. You could have an obstacle course or something
>
> Brunnen-"the more I think of that, the more fun it seems like"G

Aw'right! DO I hear the R.I.N.K. "Battle Quest" MEETS Live "Fantasy Laser Chess"?


Wolf "saw a PS2 for teh first time evah in a wire basket at Price Club... surprising how small and compact the unit is" spirit