Re: 'Game of the Ages' update
Brunnen-G, on host 203.96.111.201
Monday, October 23, 2000, at 00:41:32
Re: 'Game of the Ages' update posted by Ellmyruh on Sunday, October 22, 2000, at 20:58:36:
> > Whew! The coding is done. I thought I finished last night, but then this morning I decided to throw a couple more things into the secret area...yes, secret area. No, I'm not telling where it is. > > > > So now there's a lot of testing and a little drawing left to do. The pre-debugging-but-otherwise-final numbers are: 147 locations, 17617 lines of code, 695021 bytes of code, and an average location code length count of 4728 bytes. That makes the game 3.63 times larger than Fantasy Quest, 10.15 times larger than the Mystery of Brackly Hall, and 96.34 times larger than the Trainer. > > > > The next update probably won't be for a while, as there's no quite so much to report on when I'm just drawing and testing. At any rate, what a great feeling it is to have all that behind me. > > This calls for the now-traditional Ellmyruh cheer: > "sam! Sam! SAm! SAM!" And I'll throw in a round of this, too: "Goooooooooooooooooooooooooooo Sam!!!" >
Congratulations on finishing the coding, Sam!! Major news like that really does need a response, so, uh, I guess that was mine. :-)
Brunnen-"didn't realise there *was* a traditional Ellmyruh cheer"G
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