More Progress
Sam, on host 12.25.1.128
Tuesday, February 2, 1999, at 10:31:36
New Game Progress posted by Sam on Friday, January 29, 1999, at 12:44:46:
Since writing last, I've completed the data types for the monster parties, towns, maze, and loot. Now I'm going back and adding in little bits of functionality that I missed the first time through. I'm gradually working my way through the different things I need to do and implementing them by propagating the functionality down through the class hierarchy.
When I'm done with all that, I'll move on to the top layer of control code (code which directs what happens during a "move" in the game -- all the code for *doing* the things involve in a "move" is done or nearly done, but I still need code to trigger those actions) and the saved game management. This latter task, I suspect, will be a bear and not particularly fun to write. But once I have that done, it's all downhill from there, as the only thing that would remain is hammering out C++ code that will print out HTML code. That's a fairly mechanical task.
Still too early to talk about release dates. Maybe a month. Maybe four months. No idea.
Remember to suggest ideas if you think of anymore.
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