Re: efsm help
mandichaos, on host 199.173.225.28
Friday, September 1, 2006, at 08:08:13
Re: efsm help posted by Kevin on Friday, September 1, 2006, at 02:34:48:
> > > Your Carrying: > > > Backpack > > > Fire Map > > > Mirror > > > Screws > > > VP > > > Beaker > > > Glue Stick > > > NP > > > Shirt > > > Wire > > > Bottle Cap > > > Hot-Wiring Instructions > > > Photos of Fashion Show > > > Shoes > > > Wrench > > > Chain > > > Leaf > > > Rust Eater > > > Slip of Paper > > > Chalk > > > Lighter > > > Screwdriver > > > Soldering Iron > > > > > > I'm not sure what I need to do. I've used the NP, but I'm not sure what to do next. Any sort of help would be greatly appreciated! > > > > > > Thanks, > > > BDM > > > > You're NOT going to like this. > > > > There is ONE ITEM on that list that can only be obtained before you've completed a certain teacher task and after that you can't get it anymore. > > > > Did you try to shut the screaming brats up and get something thrown at your head for your trouble? 'Cause I don't see it in your inventory. > > > > If not... you're going to have to start the game over if you want to get to the secret area. You can still beat the game, but you have to start over to get to the secret area and the (more satisfying) alternate ending. > > > > I had to do that too. Sorry. > > > > -Mandi aka Chaos > > I see you have the items necessary to get something for Mrs. Laurente, though... think about it. How might that thing you took from the counselor's office be of use?
Wait, didn't BDM already finish Mrs. L's task? *points to the screwdriver and backpack in inventory*
-Mandi aka Chaos
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