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 Re: Murkon's Refuge: A Short Question 
 Sam, on host 24.61.194.240
  Sunday, June 23, 2002, at 06:16:27
  Re: Murkon's Refuge: A Short Question posted by gremlinn on Saturday, June 22, 2002, at 17:29:27:
> > The next traditional game I do with this engine won't be like that.  I'll be revamping the entire equipment scheme.  I think that's actually what I'm most excited about, amongst my various plans for the next couple games. > > Do you think you'll be able to make some of the item management a little easier?  For example, for high-level players, it might be nice to have an option to automatically discard all low valued items found in battle.
  Absolutely.  That feature almost made it into MR, but I had to draw the line at some point or I'd never release the thing.
  > Or, maybe a way to see the attributes of a piece of equipment on the same screen where you'd select what to equip.
  Never thought of that one.  Good idea. 
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