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 Smash 
 Tim, on host 24.20.55.114
  Thursday, August 2, 2007, at 16:42:05
Could someone with AGL experience help me out here?
  I'm using Rex to make a game. I want to display images. However, unlike the Command Documentation's example, if I try to use the i command as the result of an option, Rex won't do it:
  Command "i" in the wrong context.  This command is not allowed in code parsed in (or in a function called from) an option code block. Line: "i map.png" Parsing was stopped at that point.
  "i" works if it's not in an option block, and I can always make a state variable, like view_map, and have it set each time the button is pressed, but that seems rather ugly compared to
  * map Look at the map. i map.png
  Why won't this work? It seems like it should. 
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Replies To This Message
- Re: Smash - gremlinn - Fri, 8/3/2007, 05:09:29
 
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