Instructions
Glossary of Terms
- AC
- Armor Class. When referring to a piece of equipment, it indicates
how well it will protect its wearer from physical attacks. When
referring to a character, it indicates how well that character is
protected from physical attacks. An AC of 0 means that the character
is not protected by armor at all; an AC of 65 or more means the
character is invulnerable to physical attack. A character's AC is
determined primarily by what protective equipment he is wearing, but
his AC may also be augmented by special abilities (as assassins and
druids gain experience, they will learn how to protect themselves
from physical attacks even without armor) or by magic spells.
See also: WC.
- class
- A character's profession (knight, rogue, sorcerer, wizard, druid,
or assassin). Not to be confused with "armor class" (AC) or "weapon
class" (WC).
- hit points
- An indication of how much damage a character (or monster) can take
before dying from injuries. Every time a character is hurt, hit
points are lost. When a character's hit points reach 0, he dies
(but may be resurrected in the clinic or by magic). A character can
replenish his hit point supply by resting in the inn.
- level
- 1. Of a character, how far advanced that character is in his
profession. New characters start at level 0 and work their way up,
becoming more powerful as they gain levels.
2. A floor or story in
the labyrinth. The labyrinth consists of ten levels, the topmost being
level 1 and the bottommost level 10.
- party
- The group of characters you are currently adventuring with. The
party appears in a yellow box and may consist of up to six
characters. See also: roster.
- roster
- The list of all characters you have created (and not deleted).
See also: party.
- spell points
- An indication of how much magic a character can cast before resting
up again. Each magic spell requires a certain number of spell points
to cast; if a character casts it, he loses that amount of spell points.
These spell points are replenished after resting in the inn.
- WC
- Weapon Class. When referring to a weapon, it indicates
how effective a weapon it is. A character's weapon class is usually
the same as the weapon class of the weapon he is currently wielding.
Assassins, however, have the special ability to gain WC as they
advance. See also: AC.
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