NOTES: - An additional requirement for the registered versions of games that
only come on cdrom is (obviously) a cdrom drive. Check the games
list section to find out what games are available on what media.
- Virtually every Apogee game released prior to 1990 will not run
playably on anything faster than 486 without the aid of a slow-down
utility. (See the section on slowing down your computer for more
information.)
} - Many of the DOS games will not run properly on newer versions of
} Windows. Windows 2000 and Windows NT are particularly incompatible
} with the DOS-based games, and Windows XP is only a slight
} improvement. Furthermore, it is often difficult to get newer
} hardware to run with DOS drivers. In many cases, using a
} DOS emulator such as DOSBox (http://dosbox.sourceforge.net/)
} may enable modern computers to run older DOS games.
From Apogee:
Stargunner
Required: 486, VGA, 256K video RAM, 8 megs RAM
Recommended: Pentium 90, VGA, PCI VESA 2.0 compliant video card,
16 megs RAM
Supported: Video - SVGA
Control - Keyboard, Joystick, Mouse, Sega, SNES
Sound - Soundblaster, Pro Audio Spectrum, Gravis
Ultrasound with 1 meg on-board RAM
Features: control config, 2 character selections, 8 mid-level saved
games each for 5 different players, 3 skill levels
Death Rally
Required: 486DX2-66, VGA, Local Bus, 8 megs RAM
Recommended: Pentium 60, VGA, PCI video card, 16 megs RAM
Supported: Video - SVGA
Control - Keyboard, Joystick, Gamepad
Sound - Soundblaster, Soundblaster Pro/16/AWE 32,
Gravis Ultrasound
Features: 4 player network play, modem play, null modem cable play,
(comm-bat mode for two player), control config, 20 character
selections, 7 saved games plus 1 quicksave game, 3 skill
levels, violence toggle
XenoPhage: Alien Bloodsport
Required: 486DX-33, VGA, 8 megs RAM, 2x cdrom drive
Recommended: Pentium 60, SVGA, VESA/PCI Bus, 16 megs RAM, 4x cdrom drive
Supported: Control - Keyboard, Joystick, Mouse, Gamepad
Sound - Soundblaster, Soundblaster Pro/16/AWE 32,
WaveBlaster, Adlib, Gravis Ultrasound, Pro Audio
Spectrum, Sound Canvas, SoundMan 16, SoundScape,
and General MIDI
Features: control config, 8 character selections, practice mode, scaled
violence adjustment
Realms of Chaos
Required: 386SX-16, VGA
Recommended: 486SX-33, VGA, 3 megs RAM
Supported: Control - Keyboard, Joystick, Gamepad
Sound - Soundblaster, WaveBlaster, Adlib, Gravis
Ultrasound, Pro Audio Spectrum, Disney Sound
Source, and General MIDI
Features: control config, 5 skill levels, 8 mid-level saved games,
2 password-protectable violence levels
Rise of the Triad
Required: 386SX-40, VGA, 4 megs RAM, 8250 serial port for modem or
serial play
Recommended: 486DX2-66, VGA, Local Bus, 8 megs RAM, 16550 serial port for
modem or serial play
Supported: Control - Keyboard, Joystick, Mouse, Gamepad, Cyberman,
Space Player, Wingman Assassin, Virtual Reality
Hardware
Sound - Soundblaster, Soundblaster Pro/16/AWE 32,
Waveblaster, Adlib, Sound Canvas, Gravis
Ultrasound, Ensoniq Soundscape, Pro Audio
Spectrum 16, Logitech Soundman 16, Disney Sound
Source, Tandy Sound Source, and General MIDI
Features: 11 player network play, modem play, null modem cable play,
(comm-bat mode for multi-player), control config, 5 character
selections, 4 skill levels, 14 mid-level saved games,
4 password-protectable violence levels
Boppin
Required: 386SX-16, VGA, 2 megs RAM
Recommended: 4 megs RAM, Joystick, Mouse (for level editor)
Supported: Control - Keyboard, Joystick, Mouse
Sound - Soundblaster, Soundblaster Pro/16/AWE 32,
Waveblaster, Adlib, Sound Canvas, Gravis
Ultrasound, Ensoniq Soundscape, Pro Audio
Spectrum 16, Logitech Soundman 16, Disney Sound
Source, Tandy Sound Source, and General MIDI
Features: level editor (in the registered version), 2 player mode,
control config, 8 saved games, 2 violence levels
Wacky Wheels
Required: 386SX-25, VGA, 4 megs RAM
Recommended: 486SX-33 (for split screen mode), Local Bus
Supported: Control - Keyboard, Joystick, Gamepad
Sound - Soundblaster, Soundblaster Pro/16, Gravis
Ultrasound, Pro Audio Spectrum 16, Sound Canvas,
Waveblaster, and General MIDI
Features: modem play, null modem cable play, 2 player split keyboard
play, (comm-bat mode for two player), control config,
8 character selections, 2 skill levels
Mystic Towers
Required: 286, VGA
Supported: Control - Keyboard, Joystick, Mouse
Sound - Soundblaster, Adlib
Features: control config, 4 mid-level saved games, practice mode
Hocus Pocus
Required: 386SX, VGA
Supported: Control - Keyboard, Joystick, Gamepad
Sound - Soundblaster, Gravis Ultrasound, Adlib, Sound
Man 16, Sound Source, Pro Audio Spectrum,
Sound Canvas, and General MIDI
Features: control config, 3 skill levels, 9 saved games
Raptor
Required: 386SX, VGA, 2 megs RAM
Recommended: 386SX, VGA, 4 megs RAM
Supported: Control - Keyboard, Joystick, Mouse, Thrustmaster
Sound - Soundblaster, Soundblaster Pro/16/AWE 32,
Waveblaster, Pro Audio Spectrum 16, Gravis
Ultrasound, Adlib, Sound Canvas, and General MIDI
Features: control config, 4 character selections, 4 skill levels,
unlimited saved games, practice mode
Blake Stone: Aliens of Gold and Planet Strike
Required: 386SX, VGA
Supported: Control - Keyboard, Joystick, Mouse, Gamepad
Sound - Soundblaster, Adlib
Features: control config, 4 skill levels, 10 mid-level saved games
Duke Nukem II
Required: 286, VGA
Recommended: 386DX-33, VGA
Supported: Control - Keyboard, Joystick, Gamepad
Sound - Soundblaster, Adlib
Features: 3 skill levels, 8 saved games
Alien Carnage
Required: 286, VGA
Recommended: 386DX-33, VGA
Supported: Control - Keyboard, Joystick
Sound - Soundblaster
Features: 3 skill levels, 5 saved games
Notes: This game may run too fast on fast computers; if this
happens, slow your computer down before running.
(See the section on slowing down your computer in this FAQ.)
Wolfenstein 3D and Spear of Destiny
Required: 286, VGA
Recommended: 386DX-33, VGA
Supported: Control - Keyboard, Joystick, Mouse, Gamepad
Sound - Soundblaster, Soundblaster Pro, Adlib,
Disney Sound Source
Features: 4 skill levels, 10 mid-level saved games
Bio Menace
Required: 286, EGA
Recommended: 386DX-33, EGA
Supported: Control - Keyboard, Joystick, Gamepad
Sound - Soundblaster, Adlib
Features: 3 skill levels, 6 saved games per episode, practice mode
Monster Bash
Required: 286, EGA
Recommended: 386DX-33, EGA
Supported: Control - Keyboard, Joystick
Sound - Soundblaster, Adlib
Features: 3 skill levels, 10 saved games per episode
Commander Keen: Goodbye Galaxy and Aliens Ate My Babysitter
Required: 286, CGA
Recommended: 286, EGA
Supported: Control - Keyboard, Joystick, Gamepad
Sound - Adlib
Features: 3 skill levels, 6 mid-level saved games per episode
Commander Keen: Vorticons
Required: EGA
Supported: Control - Keyboard, Joystick
Features: 9 saved games per episode
Cosmo's Cosmic Adventure
Required: 286, EGA
Supported: Control - Keyboard, Joystick
Sound - Adlib
Features: 9 saved games per episode
Duke Nukem
Required: EGA
Supported: Control - Keyboard, Joystick
Features: 9 saved games per episode
Major Stryker
Required: 286-12, EGA
Recommended: 386, EGA
Supported: Control - Keyboard, Joystick
Sound - Soundblaster, Adlib
Features: 3 skill levels, 10 saved games
Crystal Caves
Required: EGA
Supported: Control - Keyboard, Joystick
Features: control config, 10 saved games
Secret Agent
Required: EGA
Supported: Control - Keyboard, Joystick
Features: control config, 10 saved games
Math Rescue
Required: EGA
Supported: Control - Keyboard, Joystick
Sound - Adlib
Features: 2 character selections, 3 skill levels, saved games
Notes: The music may sound scrambled on fast computers; if this
happens, slow your computer down before running.
(See the section on slowing down your computer in this FAQ.)
Word Rescue
Required: EGA
Supported: Control - Keyboard, Joystick
Sound - Adlib
Features: 2 character selections, 3 skill levels, saved games
Notes: The music may sound scrambled on fast computers; if this
happens, slow your computer down before running.
(See the section on slowing down your computer in this FAQ.)
Dark Ages
Required: 286, EGA
Supported: Control - Keyboard
Sound - Adlib
Features: control config, 3 skill levels, 1 saved game
Notes: This is the first game ever to support the Adlib sound card.
This game may run too fast on fast computers; if this
happens, slow your computer down before running.
(See the section on slowing down your computer in this FAQ.)
Paganitzu
Required: CGA
Recommended: EGA
Supported: Control - Keyboard
Features: 5 saved games
Arctic Adventure
Required: CGA
Supported: Control - Keyboard
Features: limited control config, 1 saved game
Notes: This game may run too fast on fast computers; if this
happens, slow your computer down before running.
(See the section on slowing down your computer in this FAQ.)
Pharaoh's Tomb
Required: CGA
Supported: Control - Keyboard
Features: limited control config, 1 saved game
Notes: This game may run too fast on fast computers; if this
happens, slow your computer down before running.
(See the section on slowing down your computer in this FAQ.)
Monuments of Mars
Required: 8088, CGA
Recommended: 8086, CGA
Supported: Control - Keyboard
Features: limited control config, 1 saved game
Notes: This game may run too fast on fast computers; if this
happens, slow your computer down before running.
(See the section on slowing down your computer in this FAQ.)
The Kroz Series
Supported: Control - Keyboard
Notes: This game may run too fast on fast computers; if this
happens, slow your computer down before running.
(See the section on slowing down your computer in this FAQ.)
SuperNova
Supported: Control - Keyboard
Beyond the Titanic
Supported: Control - Keyboard
}Puzzle Fun-Pak
}
}Supported: Control - Keyboard
}
}Adventure Fun-Pak
}
}Supported: Control - Keyboard
}
From 3D Realms:
}Max Payne 2: The Fall of Max Payne
}
}Required: Pentium III/Athlon 1 Ghz or Celeron/Duron 1.2 Ghz, SVGA,
} 256 megs RAM, 32 meg AGP graphics card with hardware transform
} and lighting support, DirectX 9.0, DirectSound compatible
} sound card
}Recommended: Pentium IV/Celeron/Duron 1.7 Ghz or Athlon 1.4Ghz, SVGA,
} 512 megs RAM, 64 meg AGP graphics card with hardware transform
} and lighting support; DirectX 9.0, DirectSound compatible
} sound card
}Supported: Video - SVGA
} Control - Keyboard, Joystick, Mouse, Gamepad
} Sound - DirectSound compatible sound cards
}
}Duke Nukem: Manhattan Project
}
}Required: Pentium II 350, SVGA, 64 megs RAM, 8 meg 2xAGP graphics card,
} DirectX 8.1, DirectSound compatible sound card
}Recommended: Pentium III 500, SVGA, 64 megs RAM, 32 meg 2xAGP graphics card,
} DirectX 8.1, DirectSound compatible sound card
}Supported: Video - SVGA
} Control - Keyboard, Joystick, Mouse, Gamepad
} Sound - DirectSound compatible sound cards
Max Payne
Required: Pentium II 450, VGA, 96 megs RAM, 16 meg Direct3D compatible
graphics card, DirectX 8.0, DirectSound compatible sound card
Recommended: Pentium III 700, SVGA, 128 megs RAM, 32 meg Direct3D compatible
graphics card, DirectX 8.0, DirectSound compatible sound card
Optimal: Pentium III 1000, SVGA, 192 megs RAM, 64 meg Direct3D
compatible graphics card, DirectX 8.0, DirectSound compatible
sound card
Supported: Video - SVGA
Control - Keyboard, Joystick, Mouse
Sound - DirectSound compatible sound cards
Features: level editor, character editor, particle systems editor,
3D studio MAX 4 Plug-In, graphic novel, control config,
4 skill levels, 10 mid-level saved games, 3 auto-saved games,
password-protectable violence/adult content toggle,
Shadow Warrior
Required: Pentium, VGA, Local Bus, 16 megs RAM
Recommended: Pentium 90, VGA, PCI VESA 2.0 compliant video card,
16 megs RAM
Supported: Video - SVGA
Control - Keyboard, Joystick, Mouse, Gamepad, Flightstick,
Thrustmaster/Wingman
Sound - Soundblaster, Soundblaster Pro/16/AWE 32,
WaveBlaster, Adlib, Gravis Ultrasound, Pro Audio
Spectrum, Sound Canvas, SoundMan 16, SoundScape,
Disney/Tandy Sound Source, and General MIDI
Features: level editor, 8 player network play (4 in shareware), modem
play, null modem cable play, (co-op and comm-bat modes for
multiplayer), control config, 4 skill levels, 10 mid-level
saved games, password-protectable violence/adult content
toggle
Duke Nukem 3D
Required: 486DX-40, VGA, Local Bus, 8 megs RAM
Recommended: Pentium 90, VGA, 16 megs RAM, PCI VESA 2.0 compliant video card
Supported: Video - SVGA
Control - Keyboard, Joystick, Mouse, Gamepad
Sound - Soundblaster, Soundblaster Pro/16/AWE 32,
WaveBlaster, Adlib, Gravis Ultrasound, Pro Audio
Spectrum, Sound Canvas, SoundMan 16, SoundScape,
Disney/Tandy Sound Source, and General MIDI
Features: level editor, 8 player network play (4 in shareware), modem
play, null modem cable play, (co-op and comm-bat modes for
multiplayer), control config, 4 skill levels, 10 mid-level
saved games, password-protectable violence/adult content
toggle
Terminal Velocity
Required: 486DX-40, VGA, 8 megs RAM (4 megs for v1.0)
Recommended: 486DX2-66 (486DX4-100 for SVGA), VGA, Local Bus, 8 megs RAM
(12 megs for hi-res textures; 16 megs for hi-res textures and
SVGA mode)
Supported: Video - SVGA
Control - Keyboard, Joystick, Mouse, Gamepad, CH Flight Pro
Sound - Soundblaster, Soundblaster Pro/16, Gravis
Ultrasound, Pro Audio Spectrum 8/16, Aria
Features: 8 player network play, modem play, null modem cable play,
(comm-bat mode for multiplayer), control config,
4 skill levels, 8 mid-level saved games
From Pinball Wizards:
Balls of Steel
Required: Pentium 100, SVGA, VESA compatible video card,
16 megs RAM, 1 meg video RAM, 2x cdrom drive,
Windows 95 or higher, DirectX 3.0 or higher
Recommended: Pentium 133, SVGA, PCI VESA 2.0 compliant video card,
2 megs video RAM, 16 megs RAM, 2x cdrom drive,
Windows 95 or higher, DirectX 5.0 or higher
Supported: Video - SVGA
Control - Keyboard
Sound - Windows 95 compatible sound cards
Features: 5 tables, full/scrolling screen option, control config
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